Gaming
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(8,170 posts)Level 1 Ranger took out a minotaur on his own, after dodging the Net of Entrapment that got everyone else. 6 rolls of 19 or 20 for my character, 5 rolls of 1 to 3 for the minotaur. The minotaur was only there to tax the party, but the ranger collected the ears. In subsequent games the GM kept throwing minotaurs at us and for 5 out of 6 the killing blow was the ranger's. The 6th was our rogue who tried to read a scroll after the mage was taken out, trouble was it was a trapped scroll ...
After that the GM decided that any time my character entered the dungeon there was an excellent chance of someone hearing a bellow of fear and the fading sounds of hooves running away.
Stupid minotaurs.
Sherman A1
(38,958 posts)Many and many a story of bad dice rolls throughout the years in many games, but then stories of some very good rolls as well.
Mostly played historical miniatures and historical boardgames.
flying rabbit
(4,770 posts)Had to happen.