'Cities in Motion' computer transit simulation game
from the Human Transit blog:
using dynamite for lack of paint: alex broner on "cities in motion"
Ever since I posted on SimCity and SimCity 4 people have been telling me I must try Cities in Motion. But when you have two jobs and you're already devoting hours to a blog and a book and a remodel, there is only so much time for computer games. Fortunately, Alex Broner has boldly gone there in a guest post, so I don't have to!
In Cities in Motion (a game by Colossal Order, published by Paradox Interactive), one assumes the role of a CEO of a transit company tasked with providing transit to a particular city. In the campaign mode the cities are all based on specific cities at specific historical periods, Berlin during the cold war for example. There is also a sandbox mode in which you can play additional cities including player created cities and fictional cities.
Your transit company operates without subsidies for the most part, though there are missions which often offer monetary rewards for their completion. The most common mission is to connect two or more places together with a transit line.
In the campaign mode there are certain required missions which you must complete in order to win the scenario and unlock further scenarios. .....................(more)
The complete piece is at:
http://www.humantransit.org/2012/07/using-dynamite-for-lack-of-paint-alex-broner-on-cities-in-motion.html